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Simulation of Variable
Fonts
in Augmented Reality
![Adaptive Type, Simulation of Variable Fonts in Augmented Reality](img/at-project-website3.png)
The mobile AR app demonstrates how variable font technology can change the use of fonts in three-dimensional space. Selected fonts can be explored by interacting with the viewing angle, distance, and ambient light.
![Adaptive Type, Simulation of Variable Fonts in Augmented Reality](img/at-project-website6.png)
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![Adaptive Type, Simulation of Variable Fonts in Augmented Reality](img/at-project-website7.png)
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![Adaptive Type, Simulation of Variable Fonts in Augmented Reality](img/at-project-website8.png)
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![Adaptive Type, Simulation of Variable Fonts in Augmented Reality](img/at-project-website9.png)
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![Adaptive Type, Simulation of Variable Fonts in Augmented Reality](img/at-project-website10.png)
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»Adaptive Type« explored the possibilities of variable fonts in space using augmented reality. The mobile app is a master‘s graduation project designed and developed by Claudia Wasem at the HAW Hamburg – Department Design, accompanied by Prof. Peter Kabel and Prof. Pierre Pané-Farré.
Get in touch!
Exhibition
20 aus 23
Vernissage: 14.03.2024
Ausstellung: 15.03. – 24.03.2024
Award
Annual Multimedia Digital Talents Award 2024 — AR/VR
Lectures
22.05.2023 — Double U, HAW Hamburg
30.01.2023 — Interaction Day, HAW Hamburg
Tutorial
Simulation of Variable Fonts in Augmented Reality – Unity
Simulated Fonts
GT Flexa, GT Planar, GT Ultra, GT Maru